Two neutral players ('jokers') play with whichever team has the ball, creating a 8v6 overload. Drills decision-making, scanning, and movement to support the ball.
• Always provide an angle — never stand directly behind a teammate
• Two-touch maximum encourages quick decisions
• Jokers are always available — find them when stuck
• Count consecutive passes to make it competitive
• Switch the play to find the free joker on the far side
Progression: one-touch only. Reduce to 5v5+2. Add small goals to score in.
Regression: 7v7+2, three-touch, larger pitch.